InfinitePlane
Creates a plane in ℝ³.
Syntax
-
InfinitePane([a[, d]])
-
a
is a three-dimensional real vector -
d
is a three-dimensional real vector
-
Description
InfinitePlane()
creates the z = 0
plane as a surface.
plane(a, d)
translates the plane by a
and aligns its normal with d
; hence, the result is the plane through a
with normal direction d
.
If omitted, a
defaults to ❨0, 0, 0❩
and d
to ❨0, 0, 1❩
.
The object is shown in the current scene and a reference to the object is returned.
The AdjustVisual
function can be used to adjust the appearance of the plane. See Visual settings for a list of applicable settings.