Creates a new set of coordinate axes in the current 3D scene.
CoordinateAxes([a[, u[, v[, w]]]])
ais a three-dimensional real vector
uis a three-dimensional real vector
vis a three-dimensional real vector
wis a three-dimensional real vector
CoordinateAxes(a, u, v, w) creates a new set of three coordinate axes in the current 3D scene, effectively introducing a new coordinate system in it.
The origin of the new system is located at
a and the three axes are given by
w need not be of the same length and need not be pairwise orthogonal.
a defaults to
❨0, 0, 0❩,
❨1, 0, 0❩,
❨0, 1, 0❩, and
❨0, 0, 1❩.
The object is shown in the current scene and a reference to the object is returned.
AdjustVisual function can be used to adjust the appearance of the new axes. See Visual settings for a list of applicable settings.
CoordinateAxes(❨8, 8, 5❩, ❨.7, .3, 0❩, ❨0, 1, 0❩, ❨0, .3, .7❩)